FTL: Faster Than Light is an indie game where you control a space ship crew running from a rebel fleet, trying to upgrade your ship and make your way your home before it’s too late. I liked the role reversal of a typical sci-fi plot here. This time it’s the rebels who really have the upper hand. It is an interesting game, and after you get the gist of it, also really fun and engaging for a while. It’s not a very long game but it relays heavily on the replay value. I must have started this game closer to 20 times before finally beating it. I unlocked some new ship types and can see how some people might really enjoy those but for me the game had already given everything I cared about. The atmosphere is really good and there are a lot of cool things you can do in space. The game also really makes you think some strategies and how you want to spend your money etc. I would almost call this a more interesting version of Solitaire. Sometimes you get good cards and can play the game through. Sometimes you just crash and burn after a while. It’s good fun and a solid indie title.