So, 2016 is over and it has been a busy year with Riptale. I have been playing some games, but with less free time, it’s gonna go to some more relaxing things. Playing games to me is work. I do it because I need to keep my game design glasses clean. Very few games are enjoyable to me anymore. They are getting too bloated with things that aren’t good. That being said, what have I played this year?
Metro 2033 Redux
While atmospheric, Metro 2033 didn’t shine in the one area that I most anticipate from a first-person shooter: the shooting. Maybe it was just my PC getting overwhelmed, but on the other hand I think they intended the shooting to be terrible. I didn’t care for it. Too much downtime and too many poorly scripted events.
Somebody suggested that because I obviously like intelligent games, I should try Dark Souls. First of all, I don’t like intelligent games. I most enjoy games where I can just forget everything and play. Dark Souls seems to be a lot of empty levels with a bunch of baddies to mow down. It’s slow and methodical. While it looks cool, I just didn’t have the patience for it. The actions somehow felt unresponsive what might be what they were going for, but I don’t enjoy that.
I’ve played this before when it was in beta and that experience was pretty terrible. I now tried it again thinking that it might be better. While there must be a ton of new content in the game, it still suffered from the same issues as before. The UI is still bad and the combat just doesn’t feel anywhere as satisfying or responsive as in Terraria. Also, I just didn’t care about anything happening in the game. It just expects you to care about it because it’s there. Won’t be touching this game again.
While UnReal World looks absolutely terrible, I already knew this game from 15 years ago. So, I wanted to give it a try now that it had been perfected. It doesn’t really draw you in. I like the fact that it’s hardcore survival, but in my opinion it didn’t offer you enough rope. It feels like most of the content is locked in the endgame and you can’t get there if you are bad in the game. How do you get better? Just keep trying over and over again. I don’t have the time or the patience.
Heroes of Might & Magic II
Ok, I used to love this game as a kid but I wanted to give the campaign a try. It gets super difficult in some point. It expects you to make every single move and decision completely the way that it has planned. To me, that is not interesting. Still a fun multiplayer game.
A simple game that is interesting at first but then gets ridiculously difficult. The third section of the game is one where I just die immediately. And it takes time and patience to get there so that you can practice the section in the first place. This is one of those games that I’ll never be able to complete, but it nails the controls and that’s what makes it a fun game to play.
A dime a dozen precision platformer that is too punishing for me to keep on trying the same levels over and over again. It didn’t really do anything interesting and I’m wondering why I’m spending so much time even talking about it now.
I suppose it’s an adventure game and a horror game. Seemed more like a visual novel to me. It never got my attention and I soon just started to hate it. People don’t want to solve your mystery if you don’t give them anything. This game gave you absolutely nothing.
Cook, Serve, Delicious!
This game had potential. At first I didn’t take it seriously but it grew on me a bit. The progress you make in it is just not very interesting. I wanted to seriously spend money on my future in the game but instead I felt like I was just selecting different playmodes, which felt like anti-progression. Pretty fun. I’m sure there’s a better game like this out there.
I was bored from step one. And it got worse from there. This game also gave me nothing. It just implies you that there’s a mystery and then that’s it. Figure out what it is yourself. But I don’t care! You never made me care. You just wander around aimlessly and then quite the game.
It’s a visual novel. I should never try one of these again.
An interesting space dice survival game. I managed to go through the game once but then just felt like I saw everything already. It wasn’t compelling enough to make me go through it again. It felt like I couldn’t have done much better even if I tried. And you don’t want that if you expect your players to go through it multiple times.
Oh wow. I didn’t play this for long because I mainly just wanted to test it out quickly. This game looks massive. I’d have to read through huge manuals to be able to play it efficiently and care enough about all the weird factions. I’m just not in the right place in my life to appreciate this right now.
So, this is the better SimCity? I don’t really know about that. I didn’t play it as much as I did the new SimCity but there’s potential. In my eyes they’re both on pretty much the same line. And both have some stupid problems when it comes to JUST BUILDING THE CITY. Connecting the roads to the highway was like a nightmare. I can’t believe there isn’t an easier way to just have it go right. Try to read the player’s mind just a little bit, would you?
The Stanley Parable
I don’t know. The way everyone was praising this game, I expected it to be something remarkable. Instead it was just listening through some relatively clever narrative and walking through some plain levels. It’s not bad. It was just completely underwhelming. Yes, you don’t have to do things in a way that the narrator is describing. I thought the narration would be funny or clever but it was just reactive. And that was it. I guess I should have explored it more, but I didn’t care.
Just Cause 3
Ok, here we go. Saved the best for the last. Well, it was a Christmas present to myself. Just Cause 3 is like Just Cause 2. Just, better looking. That’s pretty much it. Just Cause 2 is one of my all time favorite games. But I played that game already. So, Just Cause 3 didn’t really offer me anything new. Sure, there were some new tether add-ons and new explosive tricks you could perform but I DON’T CARE. I never cared. That’s the most boring part of the whole series for me. The wingsuit was fun but I liked driving around and now I never did that again unless I forced myself to do it. So, was it a good decision to add it? Let me put it this way: I like Just Cause 2 better. I still played 18 hours of this before getting bored.